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Showing posts with the label Xbox

Rygel 0.5.2 released!

Rygel 0.5.2 (Crackers Don't Matter) is out! Another release in the unstable 0.5.x series. Changes since 0.5.0: - Add support for Xbox 360 and Window Media Player 11. - Add support for subtitles. Currently only useful for certain Samsung DLNA TVs. - Add Windows Media Video (WMV) transcoder. - Add unit tests for a few modules. - Fix some (potential) crashes. - Make database operations cancellable. - Throw error on database creation failure. - Simpler (hopefully) build rules. - Fix race-condition in streaming code so we don't terminate the connection before all the bytes are sent to the client. - Fix leaking of HTTP messages of live streams on termination. - Fix 'Content-Length' header values for partial requests. - Fix parsing of search expression containing characters not within the original latin1 range. - Use bigger (64Ki) buffers when streaming media to reduce cpu usage and therefore improve battery life. - Include spec version in description document. - Remo...

A week of Xbox fun

While my MediaServer implementation is still in it's very infancy, I was already asked by more than two people if it will work with Xbox. I didn't have a clue since I don't have an Xbox so I asked Naba if i can visit him on some weekend to find some clues but he was kind enough to lend it for a week instead. For the past one week I had been having lots of fun with it. This nice page by Frank Scholz gave me headstart and I was able to get Xbox see my MediaServer rather sooner. The only other achievement I had in the whole week is that Xbox is able to see the videos but can't play it (most probably because I don't give it all the metadata it requests). The good thing is that now i have a very good idea of what Xbox expects from my MediaServer and I am very hopeful on getting my MediaServer working with Xbox at some point. Here is the log of all the SOAP messages I get from Xbox for anyone interested.