Posts

Rygel 0.2.2 is out

Changes since 0.2: - Use the new (0.6.9) Tracker API. - Priority of gio-based streams are based on requested DLNA transfer mode. - GIO-based/like asynchronous plugin API. - Adapt to latest changes in gupnp-vala API. - Serialization of media objects isn't done by media objects themselves anymore, but by a new separate class, Rygel.DIDLLiteWriter. - Internal API is marked 'internal' so it doesn't get to our (Vala) API. - MediaObject now derives from GLib.Object. - Generic AsyncResult implementation, SimpleAsyncResult. - StateMachine interface that all state machines classes implement. - Visible performance improvements in Tracker plugin by proper use of Tracker APIs. - Use Filename.to_string() and therefore make Bastien happy. - Require lastest version (0.1.5) of libgee to use List.slice(). - Don't limit the number of objects returned to a client, let it decide that on it's own. - Proper handling of update notification to the client by use of a very simple bubble-

GSSDP 0.6.4, GUPnP 0.12.6 and GUPnP Vala 0.5.3

GSSDP 0.6.4 released New in this release: - Send ssdp:byebye before sending the first ssdp:alive. [Jussi Kukkonen] - Moderate the outbound SSDP messages. [Jussi Kukkonen] - Documentation fixes. [Jussi Kukkonen] - Send byebyes in dispose without sleep. [Jussi Kukkonen] - Use g_set_error_literal(). [Jorn Baayen] - Depend on glib 2.18. [Jorn Baayen] - Do not byebye unavailable resources. [Jorn Baayen] - All resources must respond to "ssdp:all" messages. [Hugo Calleja, Jorn Baayen] Download from here: http://gupnp.org/sources/ gssdp/gssdp-0.6.4.tar.gz --------------------------------- GUPnP 0.12.6 released: New in this release: - Port to FreeBSD. [Romain Tartière] - Ship the XML files needed for example app. [Romain Tartière] - Keep a reference on the control-point during signal emission. [Sven Neumann] - Allow passing NULL to ControlPoint constructor, for default resource factory. [Sven Neumann] - Remove debug output that accidentally went in with the last commit. [Sven Neumann]

Writing Rygel plugins

While I had been trying my best to make sure writing Rygel plugins is easier than frying eggs before my FOSDEM presentation, I was quite disappointed about how the presentation actually went. I thought I simply lost everyone in there by the end of th presentation and didn't get to make a very good impression. But seems the ease of writing Rygel plugins didn't go unnoticed in that presentation after all since I happen to catch the attention of at least one developer, Jens Georg who is working on two plugins for Rygel and you can follow the progress on his blog .

Geek Humor

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I was poked by a Salvatore Iovene, a very good friend and colleague from time to time to have a look at his comic series . I always thought I should have a look at it as it might be good but then I used to forget about it. Today he poked me again (this time when i was sitting in front of a computer) and I did have a look at it. Oh boy! this is some really great stuff. If you like Geek Humor, I strongly recommend it. Some trailor:

XChat Guile 0.3

Changes in this release: - Move/port to Guile-1.8. - Get rid of all locking and thread stuff and in turn dep on gthread. - Guile console. [Lionel Elie Mamane] - Use alist instead of list where appropriate. - Use XCHAT_EAT_* instead of hardcoded 0/1. [Lionel Elie Mamane] - Fix memory leak in xchat_write. [Lionel Elie Mamane] - We maintain this NEWS file from now on. :) - Some other minor fixes. Download release tarball from here: http://static.fi/~zeenix/xchat-guile/xchat-guile-0.3.tar.gz What is it? =========== XChat-Guile is a plugin for XChat that enables XChat plugin writers to write their plugins in Scheme language. Requirements: ============= * XChat >= 2.4.1 * Guile >= 1.6.4 API Documentation: http://static.fi/~zeenix/xchat-guile/xchat-guile.txt

Regarding Mono project

Jeff explained to me on IRC how the mention of Mono in my last blog entry the way I put it, gives people the impression that I implied mono has anything to do with the issue. I really didn't mean to imply that so I am very sorry for causing this confusion. Now that I am writing this , I will make it very clear for the record that I do not have anything against the mono project. Quite on the contrary, I am extremely impressed by this great project and the service it has done for the Free Software world. Microsoft supporting the development of a Free Software project , never thought we'll ever achieve this but Miguel and his great team of hackers have made that possible.

Give Lennart a break

Even though Lennart has been working hard to make people lives easier, it seems some people are working hard to make his life harder by making discouraging comments not just about his ideas but the great work he has been putting up. First of all, if you don't know why a sound server is needed on a modern desktop environment, you need to research about it (asking Lennart or anyone who knows *politely* might be a good start). Making a big fuzz of your ignorance and being proud of it won't help anyone, especially yourself. If you had asked this question from Lennart and he didn't give you a nice satisfactory answer at that time, it must have been because he must be getting really tired of answering this same exact question so many times, over and over again. That doesn't mean a sound server is not needed. No need to rush to conclusions. Ask someone else and/or research more. God is in the details. Secondly, if Lennart's software breaks some proprietry shit , it's