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Rygel 0.5.2 released!

Rygel 0.5.2 (Crackers Don't Matter) is out! Another release in the unstable 0.5.x series. Changes since 0.5.0: - Add support for Xbox 360 and Window Media Player 11. - Add support for subtitles. Currently only useful for certain Samsung DLNA TVs. - Add Windows Media Video (WMV) transcoder. - Add unit tests for a few modules. - Fix some (potential) crashes. - Make database operations cancellable. - Throw error on database creation failure. - Simpler (hopefully) build rules. - Fix race-condition in streaming code so we don't terminate the connection before all the bytes are sent to the client. - Fix leaking of HTTP messages of live streams on termination. - Fix 'Content-Length' header values for partial requests. - Fix parsing of search expression containing characters not within the original latin1 range. - Use bigger (64Ki) buffers when streaming media to reduce cpu usage and therefore improve battery life. - Include spec version in description document. - Remo

GSSDP 0.7.2, GUPnP 0.13.3, GUPnP AV 0.5.5 & GUPnP Vala 0.6.5

GSSDP 0.7.2 released! Changes since 0.7.1: - Provide gobject-introspection GIR and typelib. - Use silent build rules. - Fix issues with version-independence magic in SSDP code. - Fix build issues in jhbuild environment. Bugs fixed in this release: 2025 - autogen.sh fails to find autoconf macros when they're installed in a non-standard location 1927 - gssdp fails to answer M-SEARCH sometimes 1921 - GObject Introspection Makefile for GSSDP All Contributors: Zeeshan Ali (Khattak) Zach Goldberg Jens Georg Neil Roberts Ross Burton Download source tarball from here GUPnP 0.13.3 released! Changes since 0.13.2: - Include the Content-Type header in the HTTP messages. This satisfies DLNA CTT test cases 7.2.5.9 and 7.2.29.1. - Use g_message instead of g_warning if we can't connect to DBus. - Make the HTTP server listen on the context's interface only. - Fix some potential crashes in GUPnPServiceProxy and GUPnPContextManager code. - Fix build issues in jhbuil

Introducing Zhaan

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I mentioned this cool guy Zachary Goldberg in my blog and in my talk before. While I mentioned his name in regards to his efforts to making sure GUPnP glues nicely with gobject-introspection and is usable from Python, he went much further than I expected and made a cool new UPnP control-point for N900 based on GUPnP in Python. He named it Zhaan (another character from Farscape in the spirit of Rygel). Some mandatory screenshots: You can check out more screenshots/specs of the project and follow its status here . There are many people out there making cool UIs but they end-up using wrong tools and/or re-inventing the wheel so its nice to see someone doing cool stuff but the right way. :)

Rygel 0.5.0 (Mind the Baby) is out!

The first release in the unstable 0.5.x series. Changes since 0.4.6 that were not provided by any subsequent 0.4.x releases: - New URI generation scheme that avoids problematic characters which makes some crappy renderers choke. - Allow creation of new media items and tranfering data into existing ones ( upload). This is relavent to, and works for both MediaExport and Tracker. - Implement GetTransferProgress and StopTransferResource actions. - Advertise: - support for connection stalling. - live response to be sender-paced. - Rewrite SearchCriteria parser to make it more reliable. - Tracker: - Port to the Tracker 0.7 APIs. - Provide richer & more intuitive media hierarchy. - Signal container update on changes to subjects. - Act on config options allowing user to define which categories to share. - Support for search by URI. - Descriptive IDs for containers. - MediaExport - Implement custom search that translates to an SQLite query and therefore performs m

Rygel 0.4.12 (Through the Looking Glass) is out!

Another release in the stable 0.4.x series. Changes since 0.4.10: - Fix desktop file. - A few fixes to satisfy latest valac (0.7.10). - Adapt to new libxml Vala API. All contributors to this release: Zeeshan Ali (Khattak) Andreas Henriksson Philip Withnall Download source tarball here

Regarding meaning of life

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Back in the days when we were losing a lot of good souls to "World of Warcraft", I used to say to myself "Losers, there's so much in life to enjoy and so much to do to bring Free SW on every machine out there.." and promised myself that I'll never even try any MMORPG. About a month back, Rene came over to me carrying a German game magazine and showed me a comparison of the upcoming MMORPGs based on Star Trek and Star Wars. Now I can resist all games but a chance to live the life of a Star-fleet officer? No way! So I started playing Star Trek Online last month when it was still in beta and got into it. Soon I pre-ordered the game for amazon.co.uk and life-time subscription (that also allowed me to play a freed Borg character). Now when I say "I got into it", I don't mean I am playing for hours and hours everyday. It means I play maximum 5 days a week and for 1-3 hours only. Anyway, here is a nice picture taken by Ekaterina while I'm

FOSDEM fun

Just like the last 2 years, I joined the FOSDEM fun. Just like every year there were lots of awesome beers, chocolates, waffles and of course conference full of awesome hackers from all over the world & their awesome talks. In short, the same old 'awesome' experience. Also I finally got to meet Jens George (phako) in person. Another thing that went it a totally unusual (and unexpected) direction was my home directory. Here is how it went: Early Sunday morning (8:00) my alarm goes off to wake me up in time for my 10:15 am talk. I manage to get up after half an hour of snoozing the alarm, get ready (including getting a shower out of almost non-functional shower), back-up my slides on USB stick and manage to get to the conference room 10 minutes before the talk along with my room-mates, Marc-Andre and Juerg. Failed to get anything to eat or even a cup of coffee before that. I open-up the lid of my laptop to find out that it won't be able to wake-up from suspend. No pro